Summary:
This book takes a step-by-step approach to building a
complete interactive 3D game using Silverlight and enhancing
it through its related technologies. The book focuses on
practical examples and has a friendly approach, with the
opportunity to learn by experiment and play. It uses
illustrations, screenshots, and interactive experiences to
understand the most complex topics related to the 3D scenes.
This book is designed primarily for C# developers with basic
knowledge of the Visual Studio IDE who want to develop online
3D games using Silverlight or create interactive 3D scenes
for a web site with animated models. No prior experience in
3D programming, 3D animation, or Silverlight is required. The
book is also aimed at 3D developers who want to improve their
online content, offering innovative 3D models in action.
Gastón C. Hillar
Gastón C. Hillar has been working with computers
since he was eight. He began programming with the legendary
Texas TI-99/4A and Commodore 64 home computers in the early
80's. He has a Bachelor degree in Computer Science, graduated
with honors and an MBA (Master in Business Administration),
graduated with an outstanding thesis. He worked as developer,
architect, and project manager for many companies in Buenos
Aires, Argentina. Now, he is an independent IT consultant and
a freelance author always looking for new adventures around
the world. He also works with electronics (he is an
electronics technician). He is always researching about new
technologies and writing about them. He owns an IT and
electronics laboratory with many servers, monitors and
measuring instruments. He is the author of more than 40 books in Spanish about
computer science, modern hardware, programming, systems
development, software architecture, business applications,
balanced scorecard applications, IT project management,
Internet and electronics. He usually writes articles for Spanish magazines "Mundo
Linux", "Solo Programadores" and "Resistor".About the Author